using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FSRemotePowerSwitch { // JSON für FSRemotePowerSwitch // { // "sender": "FSRemotePowerSwitch_PC" or "FSRemotePowerSwitch_AN", // "cmd": "Version" or "Status_Relay" or "Power_Relay" or "Status_Cam" or "Power_Cam" or "Azimut_Cam" or "Zero_Cam", // "val": "V0.0.1" or "On"/"Off" or "0" // } class Message { public static string CMD_SENDER_PC = "FSRemotePowerSwitch_PC"; public static string CMD_SENDER_AN = "FSRemotePowerSwitch_AN"; public static string CMD_VER = "Version"; public static string CMD_STATUS_RELAY = "Status_Relay"; public static string CMD_POWER_RELAY = "Power_Relay"; public static string CMD_STATUS_CAM = "Status_Cam"; public static string CMD_POWER_CAM = "Power_Cam"; public static string CMD_AZIMUT_CAM = "Azimut_Cam"; public static string CMD_ACT_AZIMUT_CAM = "Actual_Azimut_Cam"; public static string CMD_VELOCITY_CAM = "Velocity_Cam"; public static string CMD_ZERO_CAM = "Zero_Cam"; public static string CMD_VAL_ON = "On"; public static string CMD_VAL_OFF = "Off"; public static string CMD_VELOCITY_SLOW = "Slow"; public static string CMD_VELOCITY_FAST = "Fast"; public string Sender { get; set; } public string Cmd { get; set; } public string Val { get; set; } } }