/* * water.h * * Created on: 07.01.2026 * Author: FSmilari */ #ifndef IMAGES_WATER_H_ #define IMAGES_WATER_H_ // 'water', 24x24px const unsigned char epd_bitmap_water [] PROGMEM = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x40, 0x00, 0x60, 0xe0, 0x00, 0xf1, 0xe0, 0x01, 0xf1, 0xf0, 0x01, 0xfb, 0xf0, 0x03, 0xfb, 0xf0, 0x03, 0xf7, 0xf8, 0x07, 0xf5, 0xf8, 0x07, 0xf5, 0xf8, 0x0f, 0xf6, 0xf8, 0x0f, 0xfb, 0x70, 0x1f, 0xfd, 0xe0, 0x1f, 0xfe, 0x00, 0x17, 0xff, 0x80, 0x13, 0xff, 0x80, 0x1b, 0xff, 0x00, 0x09, 0xff, 0x00, 0x0c, 0xfe, 0x00, 0x06, 0x3e, 0x00, 0x03, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; // Array of all bitmaps for convenience. (Total bytes used to store images in PROGMEM = 96) //const int epd_bitmap_allArray_LEN = 1; //const unsigned char* epd_bitmap_allArray[1] = { // epd_bitmap_water //}; #endif /* IMAGES_WATER_H_ */